2006年11月26日

卡马克(John Carmack) 的blog


卡马克(john carmack)最近写blog了,id开始涉足手机游戏
一个很有趣的事情是:这个网站是一群火箭爱好者的地盘
新发布的一款是<<Orcs & Elves>>,有多种版本,NOKIA的好像要求N70以上。还蛮高的。以前好像有另一款产品叫做DoomRPG
想想罗梅洛,离开id之后也是去做手机游戏了

时代已经不同了。游戏的商业价值已经被完全重视起来。id可以在技术上成为leader,在市场上恐怕很难了。即便手机游戏这样的特殊市场,gameloft等厂商也已经占先了。id本次的开发平台选用了BREW和java,各有两种平台的高端和低端产品。
[carmack]:In hindsight, we made a strategic mistake at the start of O&E development. We were fresh off the high end BREW version of DoomRPG, and we all liked developing on BREW a lot better than Java. ...The high end version is really wonderful, with all the graphics, sound, and gameplay we aimed for, but when we went to do the low end versions, we found that even after cutting the media as we planned, we were still a long way over the 280k java application limit.
开来carmack仍然那么追求效果,不过现在手持设备的能力毕竟与桌面电脑有差距。
[carmack]:The download size limits are probably the most significant restriction for gaming on the high end phones. I don't really understand why the carriers encourage streaming video traffic, but balk at a couple megs of game media.

2 条评论:

Unknown 说...

where's his link

yaker 说...

Note the link on the word "blog.
:D